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Author Topic: GES Update 9/22/07  (Read 7815 times)
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Xanatos
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« on: September 21, 2007, 07:09:34 PM »

This week brings us to one of the last few weapons to be introduced to the game.  The rocket launcher was barely seen in the single player game, most notably on the streets level, but had a much bigger impact in multiplayer. 3-4 versions were considered over the course of development before this version was decided upon.  We felt it best represented the style of the GE64 version, while still containing the sourcified sexiness that we all love so much.     


 
It was modeled and textured by Konrad Beerbaum, and Kant.Think.Str8 has just begun the process of animating it and preparing it for in-game use.       
 
In other news, Mishkin has made it through all the development stages and has been integrated into the game as the newest playable character. This is also a chance to show off Killermonkey's custom weapon animations that allow characters to properly hold oddly shaped weapons like the RCP90 while still using the universal rigs.



-Post written by KonradBeerbaum
« Last Edit: September 21, 2007, 07:28:39 PM by Konrad Beerbaum » Logged

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« Reply #1 on: September 21, 2007, 07:25:20 PM »

I don't know if it's just me, but the texturing on the rocket launcher seems a bit plain compared to the previous updates.  The model itself looks pretty damn fine though.  I also love the bright red warning label, gives it a nice touch ^^
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« Reply #2 on: September 21, 2007, 10:08:20 PM »

I don't know if it's just me, but the texturing on the rocket launcher seems a bit plain compared to the previous updates.  The model itself looks pretty damn fine though.  I also love the bright red warning label, gives it a nice touch ^^

I was kinda feeling the same thing, it's like somethings missing but dunno what it is?  Huh
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« Reply #3 on: September 21, 2007, 11:29:19 PM »

It needs a Drax logo on the side by the sticker.
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« Reply #4 on: September 21, 2007, 11:38:31 PM »

omfg i cannot wait!!!!!!!! this looks so fucking cool i bet it wont be anything like a mod  Grin Grin
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« Reply #5 on: September 22, 2007, 12:08:26 AM »

I don't know if it's just me, but the texturing on the rocket launcher seems a bit plain compared to the previous updates.  The model itself looks pretty damn fine though.  I also love the bright red warning label, gives it a nice touch ^^

The nice thing about it is that once you see it from a first person view, you instantly connect with it as feeling very similar to the one you played with in the N64 version. I'm very happy with how it turned out  Grin
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« Reply #6 on: September 22, 2007, 12:25:47 AM »

Looks good, I also like the nice red lable. It doesn't make it so plain.
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« Reply #7 on: September 22, 2007, 05:48:29 AM »

Yeh it looks good but i agree that it might look a bit better with that Drax logo  Grin  Other than that it looks good.
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« Reply #8 on: September 22, 2007, 01:32:58 PM »

I think the rocket launcher would look better if it were shiny! because shiny things are cool. On top of that it could also look a bit...um..im not sure what the word is..i think its galvanised? or something?...to make it look like it has been used before, instead of looking like who ever picks it up in the game unpacked it fresh from the box it came in.
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Konrad Beerbaum
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« Reply #9 on: September 22, 2007, 02:41:31 PM »

Aren't those contradictory? If you dirty something up, it becomes less shiny..... Something that is worn is going to have a duller shine than something new.

What is drax?
« Last Edit: September 22, 2007, 02:45:23 PM by Konrad Beerbaum » Logged

Konrad Beerbaum: Modeler & Texture Artist
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« Reply #10 on: September 22, 2007, 02:48:16 PM »

:: What is drax?

You've just called your qualifications into question.
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« Reply #11 on: September 22, 2007, 03:30:29 PM »

I like that Rocket Launcher model better than the older ones.  Also the weapons animation will help everything look so much more sleek.  Keep it coming guys.
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« Reply #12 on: September 22, 2007, 04:23:25 PM »

:: What is drax?

You've just called your qualifications into question.

pshh, wikipedia to the rescue.  He was just in moonraker, I don't feel so bad Tongue.
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Konrad Beerbaum: Modeler & Texture Artist
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« Reply #13 on: September 22, 2007, 06:14:20 PM »

...no i didnt mean shiny and dirty at the same time, i meant like shiny, but rusty in some other places.?

...if im not making sense then ill just say i prefer is shiny...like chrome...but not that shiny..actually sort of like a darkish chrome...that has ben darkened because it has been used?
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« Reply #14 on: September 23, 2007, 03:00:24 AM »

No offense but I've never actually seen a rusty military weapon, especially not in modern day warfare any way lol.

Yes, Konrad, Drax was also on the Aztec level on the original game.  Well he wasn't but his organization was lol.

The logo looks like this:
(had to quickly make it in Photoshop because i couldn't find a decent sized original looking one lol)

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